Whitney Beltrán, AKA “Strix” is a writer and narrative designer for analogue and video games, scripts and features, and transmedia IP. She has worked with a variety of studios including E-Line Media, Harebrained Schemes, Undead Labs, Onyx Path, Magpie Games, and Crackhorse Films. She is an expert in world building and narrative design, and holds a Master’s in Mythological Studies. She has published peer reviewed academic papers on psychology and narrative play, contributed a chapter to a university textbook on role-playing games, and has conducted research through Carnegie Mellon’s Human Computer Interaction Institute on technology and live action role-playing.

Strix is a diversity and inclusion consultant for tech and game companies in areas like hiring practices and employee support, and also narrative inclusion and sensitivity reading for game story. She has recently released her own  multiple award winning game, Bluebeard’s Bride.  She is currently the lead narrative designer of Beyond Blue, the spiritual successor E-Line Media’s award winning game Never Alone. She regularly travels both locally and internationally to conventions and academic conferences to present papers, lecture, and most importantly, play. She believes that narrative games—games that tell stories—can be transformative and powerful tools for learning and growth.